![]() It may have its basis in the genuine tactical realities and challenges facing modern military forces in combat zones – as much as the rest of GR's mechanics do – but that doesn't change the fact that it has the same structure, set-up and goals for players that the Horde Mode in Gears does. This means that Ghost Recon: Future Soldier is yet another shooter whose developers have decided to build a version of Epic's game-changing co-op survival challenge from Gears Of War 2. And we all now have a pretty good idea of what Guerrilla Mode is. This is because all of the games journalists have looked at their pads and seen the phrases "fortify their positions", "hold their ground" and "waves and waves ". Lacey continues for a bit, but the furious scribbling in the room around him has died down somewhat. ![]() So the Special Forces troops would have to fortify their positions and hold their ground as waves and waves of insurgents were sent their way." The village elders would contact the warlords and demand service for their protection payments. So when the Special Forces troops would drop into a village, the civilians would leave because they knew there would be a fight. "Now, what would happen is that local villages would pay warlords protection money. It makes it very hard to distinguish between who is and who isn't an enemy." ![]() "Obviously NATO forces were large on the ground, but being a huge military army can have a limited effect when you're fighting a guerrilla war, especially in region where everyone's walking around carrying some sort of gun. ![]()
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